Games We Play

The Golf Genius program computes individual player and team scores based on each golfers established handicap, net and gross, as of the day of play.

Alternate Shot (Two Man Team Game)

Two-man teams alternate hitting the same ball. The first player tees off, the second player hits the second shot, the first player hits the third shot and so on until the ball is holed. Tee shots are alternated with the first player hitting the tee shot on odd numbered holes and the second player hitting the tee shot on even numbered holes (on the second nine being played, hole 1 becomes hole 10 or even numbered, hole 2 becomes hole 11 or odd, and so forth.)

Beat the Club President (Individual Game)

The Club President and everyone else plays net. Pot divided by each member whose net score is less that of the Club President.

Beat the Pro (Individual Game)

The Pro or Club President plays gross, everyone else plays net. Pot divided by each member whose net score is less than Pro gross.

Best Ball (Team Game)

Each player on the team plays his own golf ball throughout the round and on each hole the low score (or “best ball”) of the team serves as the team score.

Nassau

The Nassau is a NET game comprised of 3 smaller segments.  The front 9, the back 9, and the overall (all 18 holes). The Nassau can be played by individuals or teams and managed with Golf Genius.  Each segment is scored separately.

One Man Scramble-Individual game

Players can use a “mulligan” on each hole of play. The Mulligan may be used any time during that hole of play. Mulligans man not be carried over to the next hole.  Whenever a mulligan is used, the player is committed to playing the mulligan ball.

Red, White and Blue (Team and Individual Games) – Revised for 2020

Play 6 holes each from red tees, white tees and blue tees.  Hole #1-Red, Hole #2-White, Hole #3 – Blue.  Every 4<sup>th</sup> hole repeat the same order Red, White, Blue through hole #18.  EVERYONE PLAYS FROM THE SAME TEE ON EACH HOLE.  Record Gross Scores Only.

Scramble

In a Scramble, each team member tees off on each hole. The best of the tee shots is selected, and all team members play their second shots from that spot. The best of the second shots is then determined, then all team members play their third shots from that spot, and so on until the ball is holed. Requirements may exist as to how many of types of shots must be used by each team member, e.g., three drives each or three field shots. Any tee shot is a drive; any shot not hit by a putter is a field shot. Scrambles may be teams of two or four players.

Shamble Two-Man, or Four-Man Team Game

Both  or four members of the team tee off and the best of the two or four tee shots is selected.  Both or four members move their balls to the spot of the best ball.  From that point, the hole is played out at stroke play, with both or four members of the team playing their own ball into the hole. Minimum 5 drives per player or a two-man team, or 3 drives per player for a four-man team.  Scoring is as specified, e.g. 2 low nets, 1 low gross, 1 low net, etc.

Stableford Scoring

Score 1 point for a bogey, 2 points for a par, 3 points for a birdie and 4 points for an eagle. Greatest number of points wins.

Step Aside Four Man Scramble

In a “Step Aside” Four Man Scramble, play is the same as a Scramble with the twist that the player whose ball is chosen for each shot must sit out the next shot. The step aside resets at each new hole (i.e. all four players tee off on each hole, followed by three players hitting the chosen ball until finishing the hole).

Sweet Sixteen

In this game we drop you worst two holes!

Texas Tango

The rules are the same as 2 low net plus one gross.

U.S. Open

Play from the blue tees with U.S. Open pin placements. Before starting, pick a Pro who is playing in the U.S. Open when you check in for play.  Member net score plus Pro low score for Sunday.  The low Pro score on Sunday sometimes is not the tournament winner.  Your team score is the combination of your net and your Pro gross score.

1 Gross, 2 Nets Four Man Team Game

Count 1 gross score and 2 net scores each hole for the team score. The Golf Genius will select the lowest score possible on each hole.

1, 2, 3 Net Four Man Team Game

Count 1 net score for the first hole, 2 net scores for the second hole and 3 net scores for the third hole, and repeat the 1, 2, 3 rotation through the eighteenth hole.

1, 2, 3, 4 Net Four Man Team Game

Count 1 net score for the first hole, 2 net scores for the second hole, 3 net scores for the third hole, all 4 net scores for the fourth hole and repeat the 1, 2, 3, 4 rotations through the sixteenth hole. For the final two holes, count 1 net score for hole 17, and 2 net scores for hole 18.

One Club and a Putter

Individual or team game. Player chooses one club to be used throughout the round of play. If the round of play is a team game, each player’s Tee drive. Will be used a specific number of times. Usually, 3.

3 Clubs and a Putter

Each player must choose only three clubs with which to play. A putter is permitted as a fourth club.

7 Iron Only

Player will use the 7 iron club to play all shots in an 18 hole round.

27 Hole Match Play

This is a flighted match play event in which you play up to three 9-hole matches in one day. Each flight is comprised of eight players who play in two foursomes. Each pair of players in the foursomes play a 9-hole match against each other. The winner in each foursome then plays the other winner in the foursome and the loser plays the other loser in the next 9-hole match. After those matches are concluded, the winner in the first foursome plays the winner from the second foursome and the winner among the losers in the first foursome plays the winner among the losers in the second foursome in the final 9-hole match. Yes, based on this format, the winner of the first match, but loser of the second match gets a raw deal because he does not go on to a third 9-hole match.

Charbonneau Cup 2024

(Tournament Committee approved Nov. 2022)
The CC points events begin in March and end Sept.13. Both individual and team games will qualify for CC points.
Individual points=1st 70, 2nd 60, 3rd 50, 4th 40, 5th 30. All other golfers in an event will receive 20 participation points.
Four-man team game winners receive 200 points=50 pts each for winning team members, 160 pts 2nd, 120 pts 3rd, 80 pts 4th. Individual team members participants receive 20 points each.
Two-man team game winners receive 50 pts each (etc. 40, 30, 20)

Additional guidelines for CC competition:

18 hole events only.
Ties will be paid as per placement.
Both gross and net winners will receive points.
A “blind” draw will receive same points as team members.
Point totals will be posted on the CMC website portal for Golf Genius and the golf club bulletin board.
On Monday, September 14, the 32 players with the highest point totals will be invited to the Charbonneau Cup Tournament (Net) to be played on Saturday, September 28